Archive for August, 2009

So there’s this new thing called Cataclysm…?

Posted in Mage stuff on August 26, 2009 by solomonx

So, apparently, the new World of Warcraft expansion pack has been announced. Now, I’m not going to reveal my sources or anything, but I hear tell that it’s going to be pretty cool.

Oh, wait, everyone knew that?

Alright, all kidding aside, I couldn’t be more excited for this expansion. All of the features that are supposed to be implemented sound awesome. I’m all for the simplification of stats, guild levels and talent trees, and especially the changes coming to Azeroth. That part is the best to me. I’ve always felt that Azeroth got kind of left behind in the last two expansions, and this new one is bringing it back into the limelight.

What I really want to know is how this expansion is going to affect our favorite class, the mage. Warlocks and Hunters are getting some pretty big changes that make them truly unique. So I have to wonder what’s in store for us? Anything awesome? I know it’s a bit early to think about the features that will make it into the game, but what would you guys like to see in the next expansion?

Of course, there is the most important question left to be answered:

…what’s going to happen to Mankrik’s wife when the Barrens get’s split in two?


Patch 3.2.2 Changes Arcane

Posted in Mage stuff with tags , , , , , , , , , , on August 14, 2009 by solomonx

I would like everyone to bear in mind that this is the FIRST round of PTR notes, and therefore, could very well not make it live.

So I woke up this morning to the news that the Patch 3.2.2 Patch notes were up. Like anyone else, I of course went to read them. Being a small patch, I didn’t expect to see much more than “New Onyxia raid…blah, blah, blah”, but then, I read this:

Arcane Blast: The buff from using this ability now stacks up to 4 times instead of 3, and each application increases mana cost by 130% instead of 200%.

Not enough for you? How about this one?

Missile Barrage: The effect from triggering this talent now removes the mana cost of Arcane Missiles. In addition, the chance for Arcane Blast to trigger this talent is now 8/16/24/32/40%. All other listed spells continue to have a 4/8/12/16/20% chance to trigger it.

I’ll give all you arcane mages out there a minute to digest that, and then we shall continue.


OK, so first change, Arcane Blast now stacks up to four times instead of three. This means that at a full stack of AB effects, your next arcane spell will do 60% more damage, as opposed to the now 45% increase. For example, lets take the base damage of level 80 Arcane Barrage, which does 936 to 1144 damage (we’ll use the median between those, 1040, as our number). So, let’s say that during this patch, you stacked Arcane Blast 3 times, then used Arcane Barrage. This would increase the damage done by that spell by 45%, meaning you would do 1508 damage to an opponent. As of the new patch, if you stacked Arcane Blast all the way, the damage done would be 1664. Bam, immediate dps increase. Factor in spell power now, and crits, and all your other contributing stats, you have a lot of extra damage.

Now, the debuff side of Arcane Blast has been reduced. In the current patch, 200% increased mana cost in this patch meant that after three stacks of Arcane Blast, any subsequent AB spells cost 600% increased mana. Now, with the new changes, you can stack AB up to four times, and still only have each subsequent blast cost 520% extra mana. Looks like Blizzard is finally addressing the mana hog that is the arcane rotation, and I thank them for that.

Alright, so that’s the first change, let’s take a look at the second one. This change is just as significant, and totally awesome. What it means is, if Missile Barrage procs, we get to use it free of charge. No mana cost whatsoever. In addition to that, our Arcane Missiles should be doing 15% more damage than before because of the first change, which is also awesome.

Finally, Arcane Blast now has twice the chance to proc Missile Barrage as any other spell. Since most of an Arcane Mage’s rotation comes from Arcane Blast already, and if the first change goes live, they’ll have to stack it once more before being ready to cast something else, a Missile Barrage proc is much more likely, adding some stability to the Arcane Rotation. You can now pretty much count on having a (mana free) Missile Barrage ready to go at the end of those Arcane Blast stacks.

So there we have it, a nice detailed description of what these new changes could mean for arcane mages. Of course, if these changes don’t make it live, all of this will have been for nothing, and you just wasted your time reading it. You’re welcome.

Please make the madness stop

Posted in Uncategorized on August 11, 2009 by solomonx
This needs to

This needs to

So this isn’t much of a post. I just want to complain. I’m on a populated server, with a horde to ally ratio of about 11:1, where that 1 is debatable, it’s almost all horde. Anyway, one of my favorite part of the game is instancing. In addition to this, I’m in the process of leveling a druid, of of whom’s specs is resto. I love healing instances with him, but as of right now, I’m unable to. I haven’t even been able to try out Wild Growth yet because I haven’t been in a group to use it. This extends into my main, my mage, where I’m unable to farm new emblems as efficiently as I would like, and prohibits me from raiding. I understand some of this is occurring because of the many other people running heroics now that the patch has dropped, but please Blizzard, do something about this and let me enjoy my game again. Are you guys being affected by this as much as I am?

Back, after a little break

Posted in Uncategorized with tags , , , on August 6, 2009 by solomonx

Alright so first things first, thank you to for giving me a shoutout in their patch 3.2 mage’s guide, that was a huge honor, even more so because Christian Belt agreed with what I had to say. I’ve been reading Arcane Brilliance for a long time, and that was really cool, so thank you for that.

Anyway, I just came home from a week long vacation to Florida with no internet access at all, so if you were wondering what happened to new posts coming out, that’s why. Now that I’m back, I’ll be doing a lot more.

Finally, while I was gone, patch 3.2 dropped. This means I’ve got a lot of new stuff to write about, so keep checking back for new posts on the new patch and features. thanks to everyone that’s been reading!